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Showing posts from September, 2011

Winter is Coming/Winter is Here

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If you haven't already heard, the Wombat's Gaming Den of Iniquity blog is in the middle of running a blog festival called "Winter is Coming". The idea is that several different folks wrote up anything game related (from adventures, classes, creatures, etc), for any gaming system, with the common theme of winter. So, grab your favorite warm beverage and check out the submissions here , or click on the image above. And be sure to check out my submission, my first ever collection of D&D 4e items here .

Comics Update

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Not since the heyday of the DC Comics/TSR agreement back in the 80s, has there been so much new Dungeons and Dragons comic material, plenty of which you might want to consider taking a look at. First, IDW has a license to do trade reprints of those old DC/TSR comics. Currently available are volume one of the Dungeons and Dragons comic and the Dungeons and Dragons: Forgotten Realms comic, which are both actually set in the FR setting. Here's a little back story to clear things up. The Dungeons and Dragons comic was originally release as the Advanced Dungeons and Dragons comics (since it was during the days of 1e/2e). This book was set in the city of Waterdeep and followed a diverse group of characters including the paladin Priam Agrivar The Dungeons and Dragons: Forgotten Realms comic was started about a year after the first comic, with Priam leaving the Waterdeep group and meeting up with a new group. The first 2 volumes of the Dungeons and Dragons comic will feature Priam be

Dragonlance Comics (Issue 29) - (Untitled)

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A Sort of Homecoming This issue starts off with Riva and her friends still on board the ship of Captain Antara. They are (once again) in the middle of a shard storm and trying to get into a harbor cave, but the magic password Captain Antara knew no longer seems to work. To avoid slamming into the heavy doors at the mouth of the cave, the tiger elves Sulia and Maraghiz work their magic to pry the door open. Once inside they are meet by the local council, including Aris (whom Antara seems to know), and Krey, a mage recently appointed to the council. We quickly see that Krey is a brash youth rigidly following his people's traditions. Just then, from outside the cave (and just as the raging storm has passed), the local harvest fields are besieged by a swarm of horax (huge bug-like creatures). Riva and her friends spring into action along side other glass folk in an attempt to keep the horax from destroying their food supply. During the fight, Krey unleashes a fire spell that

Off the Rails

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"I'm going off the rails on a crazy train" - Ozzy Osbourne As I get ready to prep for tonight's game session, I'm reminded of how much time I try to spend getting ready, and how much of that prep comes into play during an actual session. More often than not, I read, re-read, and plan out the various encounters I expect the party to get through in a given session (I'm familiar with the whole module, but there's no point focusing on the dragon at the bottom level when they are still cutting teeth on the orcs at the top of the complex). Needless to say, my party at least, rarely moves in a predictable path. If I expect them to go right, they go left. If I plan for them to go down a level, they decide to head back to town. Some DMs might find this frustrating, but more often, I find it the most enjoyable part of a session. Now I'm not some kind of sadist who enjoys watching all his prep time washed down the proverbial drain, but there is a part of

Meeting with the Dragon Sage(s)

Several days after returning to Blackwater Keep , when Marzena was feeling better, the party got to talk with the wizard about the Black Scourge and the bone shards still embedded in their bodies. Marzena told them what little she knew. It seems there were various mentions of this elder dragon, a piece here, a paragraph there, in various documents and journals she'd come across. Interestingly, one of the most detailed accounts of the Black Scourge came from one of the most unreliable--a kender tale. Note: 'kender tales' is a krynish euphemism for a story where the veracity of the details is highly suspect. It seems that Brother Eglin, a librarian at the Temple of Gilean in Flotsam, had been corresponding with Marzena on the subject of dragons, along with all the official documents and papers he could find, he sent along a collection of children's stories, all featuring a young kender girl who gets into one mischief after another. In one fragment of a story, the