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Showing posts from January, 2016

Game Session: Pilgrimage (Part 1)

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Some time after the events of the previous game session , Duncan is given a task by Lady Miranda, his superior in the Church of Kiri-Jolith. It seems a group of lay followers of the church have recently gone missing during a pilgrimage to the shrine of Arden Brightheart. The party is several days overdue, and Lady Miranda would like Duncan and his friends to quietly check out the shrine and its caretaker, Jarson Tender, and find what happened to the missing people. At this point, the party consists of: Duncan - Cleric of Kiri-Jolith Ataraxia - Monk Rainos - Apprentice mage Arden Brightheart was a legendary Knight of Solamnia around the time of Huma Dragonbane. His shrine sits on the sight of his greatest battle, destroying the necro-lich Dread Watcher. The site also serves as his tomb, as the brave knight did not survive the battle. To aid the party, she acquired the services of Rainos, a local apprentice mage. Rainos' mentor, Santos, is a powerful and well respected mem

D&D Goes Bump in the Night

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Wizards of the Coast made an interesting announcement Monday, the ripples of which affect much of the official gaming content to be coming out over the next several months. First, and foremost is the announcement that the next D&D module will be called Curse of Strahd . This represents the forth module to come out for 5th Edition since its launch (not including the module that was included in the Starter Set). Those previous modules have all touched on classic D&D adventures/themes, including Tyranny of Dragons/Rise of Tiamat (the evil dragon goddess Tiamat), Princes of the Apocalypse (Elemental Evil), and Out of the Abyss (Demons). Therefore it shouldn't come as a surprise that Strahd, the main villain of one of the most popular modules of any edition ( I6 Ravenloft ) should be the center of the latest offering. While the original I6 module has been updated several times before for various editions of Dungeons and Dragons, see House of Strahd (2e) and Expedition to

5 Reasons You Should be Watching Scooby Doo Mystery Incorporated

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As I've mentioned from time to time , I often look for inspiration as a Dungeon Master from a variety of different sources, and I'm always on the lookout for inspiration from unlikely channels. Recently, as I was trying to introduce my 5yr old son to Scooby Doo, one of the cartoons I loved as a kid, and I found myself seeing the show as a wonderfully plotted long term Dungeons and Dragons campaign. Now, just to clarify. When I was growing up, I was watching reruns of the original Scooby Doo, Where Are You! show, which, while good for its time, had some shortcomings in terms of story and animation. The show I was trying to introduce to my son to was the 2010 Scooby Doo! Mystery Incorporated (henceforth abbreviated as SDMI). After the first episode, I was hooked, not just as a TV fan, but also for the story telling techniques that I could borrow for my own D&D games. Now, here are a few reasons you should be watching Scooby Doo! Mystery Incorporated right now! Easy