Posts

Showing posts with the label advice

Getting Some Inspiration!

Awhile ago, I noted that at D&D Adventure League tables that I ran, few of the players had never had DMs who used the new Inspiration mechanic from 5th Edition. Worse, in games I played as a player, none of the DMs used the mechanic, which I think is great way to help encourage roleplaying at any D&D table (from AL to home games). To try and turn the tide, I wrote a little article about it for the D&D Adventure League website, which you can check out here: http://dndadventurersleague.org/a-little-inspiration/ I hope you check it out and feel free to leave any feedback (good or bad) on the official website (You can leave feedback here, but more people will probably see your comments there).

Off the Rails

Image
"I'm going off the rails on a crazy train" - Ozzy Osbourne As I get ready to prep for tonight's game session, I'm reminded of how much time I try to spend getting ready, and how much of that prep comes into play during an actual session. More often than not, I read, re-read, and plan out the various encounters I expect the party to get through in a given session (I'm familiar with the whole module, but there's no point focusing on the dragon at the bottom level when they are still cutting teeth on the orcs at the top of the complex). Needless to say, my party at least, rarely moves in a predictable path. If I expect them to go right, they go left. If I plan for them to go down a level, they decide to head back to town. Some DMs might find this frustrating, but more often, I find it the most enjoyable part of a session. Now I'm not some kind of sadist who enjoys watching all his prep time washed down the proverbial drain, but there is a part of...