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Showing posts with the label dungeon delve

GenCon 2013 - The Delve, the Toon, and some friendly gaming

Yesterday was the first official day of the convention, and what a whirlwind day it was. Things started out with me having to get up early so I could un-register for some events I didn't want. I was planning to take care of the events on Wed, especially with GenCon touting it's "24 hr a day service" at the Badges and Events booths. Unfortunately the 24 hr/day doesn't start until 7am on the morning of the first official day of the con, otherwise, they close at 9pm. If I had known that, I would have taken care of the event issues right away. And I can't fault GC for this, it was noted that Wed had limited hours, I just didn't see it. Anyway, everything got taken care of and I headed off to my first event, this year's version of the D&D Dungeon Delve. This time around, there wasn't really a dungeon, and little delving going on. Instead -- oh wait, I don't want to ruin it. Suffice to say, I had an ok time. I found myself knowing some of ...

Gen Con Aftermath: The Delve

Besides Castle Ravenloft , one of the other games I played this year at Gen Con was the Dungeon Delve. This was a short event, where a party of pre-gen characters goes through about two encounters in a one hour time limit. This year the pre-gens were all built using the upcoming D&D Essentials ruleset. For this very reason, I was greatly interested in trying this out to get a taste of how these characters would behave. For the one game I played (due to other commitments, I didn't have time to play the delve more than once), I chose to play the slayer (fighter). If you haven't already read about the slayer, check out the preview article posted on the official site. The one thing I really liked was the new Stance ability. This allowed me to modify my basic attack with either a stance that gave me +1 to hit, or one that granted +2 to damage. I think this is much better than the previous at-will powers, which effectively negated the need to ever use a basic attack. Also, the l...