Posts

Showing posts with the label dwarf

Game Session: Dead Man Walking

Image
After the events of the last session , the PCs made their way back to the town of Saltmarsh. As an extra reward for rescuing and returning Oswald and Humbert Fastralli, their father, Conte Fastralli, held a private dinner in their honor at The Silver Raven, one of the nicest restaurants and gentelmen's clubs in the city. Also at the dinner was Pinch, a private agent of the Fastralli family who also had done the family great service, though neither Pinch, nor the Fastralli clan were willing to elaborate on just what Pinch had done for the Fastralli's. Before the dessert course, Conte Fastralli and his sons were called away on business by one of his attendants, but bid everyone else to stay and enjoy to restaurant's hospitality on him Later, while everyone was enjoying a creme pastry dish with a heated chocolate drink, there was a mild commotion from one of the upstairs rooms. Hoskin Lashti, the owner of The Silver Raven, went to investigate. A short time afterward, he sh...

Dwarves, HammerTalk, and Morse Code in Your Game

One of the things I really like about the Dragonlance setting is the wealth of detail the various developers put into the setting from it's earliest 1e days, all the way through it's 3.5 days (and for all you 4e players, your PHB3 Minotaur character owes more than a nod to the Dragonlance version going all the back to the 1e Adventures book Weis and Hickman co-authored). Case in point, when TSR created the War of the Lance sourcebox, the definitive 2e document for the Dragonlance setting, they added a lot of seemingly 'fluffy' details that had almost no game value. One thing along that line was a dwarven language called Hammertalk. The idea of Hammertalk is that dwarves, in their mountain cities, can communicate by using their hammers to bang out messages that can be heard over great distances. For me (and I'm sure I'm not alone), the first analogy I thought of was Morse Code . More recently, for my own campaign, I've been thinking of building a treasure map...