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Showing posts with the label Elian Wilds

Game Session - Dragon Island (Finale)

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If you've been following along with the various game sessions and specifically the last Dragon Island session ( here ), then the start of this entry may seem a little jarring. Here's the real world story. In real life, one of the players, Eric (who played the kender thief Theo) was leaving town. He was starting law school out of state and would be leaving on a fixed date. I had planned for this adventure to be the capstone for the first campaign arc, and I was eager to wrap the adventure and the arc in the available time left. It seemed right that Eric, who had been a long time player (second only to Mike in seniority) should see the end of all the hard work they and their characters had put in to the game. Unfortunately, more real world events got in the way and I ended up not having the number of sessions that I thought I would. Still wanting to make this finale take place before Eric left for law school, I borrow the trope of the black-out time jump that would take the P...

Game Session - Dragon Island (Part 2)

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After leaving Darsov at the basecamp last session , the party returned to the mountain lair of the black dragon Scourge. At the end of one of the crude hallways, they found a secret passage that lead into another shifting hallway, this one ending in large cavern with a pool of still water taking up much of the room. In the center of the pool was a old chest that looked like it had been dragged through the Maelstrom to end up here in the room, sitting on a ledge just underneath the water line. After Jes climbs into the water, which is up toward his shoulders. He starts making his way toward the submerged chest, but before he reaches the object, a hideous water naga rises to confront him. Theo, in an attempt to protect the party on the shore, pours oil on the water and sets it on fire. Three other naga rise from the water depths of the lake, but none of them move to attack. The naga soon reveal that they are the protectors of the "greatest treasure of the Stone Hammer clan....

Game Session - Dragon Island

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It's been a while since I wrote up a game session post. You may want to refresh yourself with the current story line by checking out these past posts . After meeting with Marzena, the dragon sage , and securing passage to the rumored island where the Black Scourge once made it's lair, the party set off... The ship's captain was heading for trade on several islands around the Maelstrom, putting the ship close to the Elian Wilds. The island, home to several jungle barbarian tribes wasn't one of the stops on the trading tour, so the party had to swim ashore on their own. If the party was alive in three week's time when the ship passed by again, they would be picked up, otherwise, there was a small trading outpost on the far side of the island where they could get passage back to the main land. The party heading to the island consisted of: Theo (kender thief) Hunter (half-elven ranger) Adow (human mage) Jessriel (human monk) Everyone had been previously ...