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Showing posts with the label ataraxia

Game Session: Pilgrimage (Part 1)

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Some time after the events of the previous game session , Duncan is given a task by Lady Miranda, his superior in the Church of Kiri-Jolith. It seems a group of lay followers of the church have recently gone missing during a pilgrimage to the shrine of Arden Brightheart. The party is several days overdue, and Lady Miranda would like Duncan and his friends to quietly check out the shrine and its caretaker, Jarson Tender, and find what happened to the missing people. At this point, the party consists of: Duncan - Cleric of Kiri-Jolith Ataraxia - Monk Rainos - Apprentice mage Arden Brightheart was a legendary Knight of Solamnia around the time of Huma Dragonbane. His shrine sits on the sight of his greatest battle, destroying the necro-lich Dread Watcher. The site also serves as his tomb, as the brave knight did not survive the battle. To aid the party, she acquired the services of Rainos, a local apprentice mage. Rainos' mentor, Santos, is a powerful and well respected mem...

Game Session: When Kobolds Fly! (Part 2)

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After the last session , Duncan and Ataraxia found themselves in an empty cave, having cleared out the bat swarm that lived here. In a small make-shift cell, they found a young human male, who had been gagged and his hands and fingers tightly bound. After freeing the thankful young man, he said that his name was Embreth, that he was a young apprentice wizard, and had been taken prisoner recently by the kobolds while in route to Saltmarsh (he was on the same road carriage that Erik Frause was on). In addition to the kobolds here, the leaders of the tribe were actually a nasty hobgoblin called Crookneck, and a few other hobgoblins who served as his lieutenants. Embreth also mentions that two other humans he had been traveling with were somewhere else in the cavern. Embreth was isolated as Crookneck clearly discerned that the young man was a mage. Though Crookneck took the mage's spell book, and most of his spell components, Embreth still had enough components to cast a few of hi...

Game Session: When Kobolds Fly! (Part 1)

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After the events of the last adventure , Duncan and Ataraxia decided to follow up on the rumors they had previously hear about even more kobold activity in the area. Traveling northward in the Southern Dargaard Mountains, the duo came across a lone man hanging upside down from a tree calling out for help. The man appeared exhausted and weakened from being out in the elements for days. After being rescued, the old man explained that he was a passenger on a road carriage heading for Saltmarsh. The man, who identified himself as Erik Frause, was in route to the city on behalf of his employee, Diam uth Wathor. He traveled with several other people, including a young boy, a pair of men he recognized as Oswald and Hubert Fastralli (sons of a wealthy gem merchant from Saltmarsh), and the carriage driver. When the carriage was attacked, Erik was thrown from the vehicle and beaten by a group of kobolds. They then stripped him and hung him upside down from the tree. Erik was able to see so...

Game Session - Same Game, Different Faces

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So, after the finale of the Dragon Island saga, our gaming group had some changes in real life. One of the players was moving out of town, one seemed to be more interested in running a Mage campaign, and so on. That put me back to the unenviable position of having to rebuild the group. Luckily, I did have one player still around (Mike), and after a couple of months of searching I had one more. I was hoping to get at least three to restart the game, but rather than keep the two I did have waiting around (and potentially dropping out before I even got started), I decided to start with just two PCs (along with an NPC character I would run as needed). Even though Mike already had a character in the game (Hunter, a 7th level ranger), I didn't want to start this game at such a high level, so I asked Mike if he would bring in a new 1st level character for the time being. The idea was that when this new party (along with any new players) reached a high enough level, we could have th...