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Showing posts with the label encounters

Building D&D 5e Encounters

With the lack of D&D 5e modules currently out on the market, I find myself running more older edition modules, and convert the creatures up to the latest version. Two new websites I've recently come across help greatly with the problems and issues that come out of conversions. First, why the new Monster Manual is a great resource of your 5e game, and chock full of all the classic monsters you could be looking for, not everything from past editions is in the book (nor could it be, without ending up looking like the unabridged Oxford English Dictionary. So if you're older edition module calls for a creature not yet stated in 5e terms, or you have your eye set on a particular monster from an old favorite book, what can you do? With that in mind, I offer the following web page: http://brentnewhall.com/games/1e5e.html Here, the author has set up a nifty little utility for converting 1e and 3e monsters into their 5e equivalents. Fill out a few fields and you get a eas...

A bag of holding full of usefull links for Dungeons and Dragons 5e

It seems it's been a while since Dungeons and Dragons 5e came out, which means it's a good time to round up some links you may or may not be aware of. Basic Rules Your first and most important link is here: http://dnd.wizards.com/articles/features/basicrules?x=dnd/basicrules Here you can get the latest version of the free Basic rules. Don't know what the Basic rules are? Basic is a free PDF which contains a subset of the rules from the 5e PHB. There's all the core rules need to create characters, advance those characters all the way up to 20th level, and everything you need for roleplaying and combat. So then, what's the difference between Basic and the PHB? The PHB has more--more race options, more class options, more spells, and finally PHB is the only place for the optional feat system, and rules on multiclassing. It represents a great way to let anyone try D&D for no money down, as you can use the Basic rules to create a dwarf fighter, or human ro...