Feb 29, 2008

GS: A Dungeon and a Dragon (Part 3)

When last we left, our intrepid heroes had just confronted a blue dragon in it's lair.

The party consisted of:
* Hunter - a half elf ranger, deadly with his bow
* Arterion - a Silvenesti mage, possessor of arcane powers
* Greybear - a human, member of the ancient order of druids
* and Theodonis - a kender (and isn't that all you really need to know when it's a kender)

This lucky (or some might say unlike) band of heroes found itself face-to-snout with a mythical (yet all too real) dragon...

And while the dragon may have been small, even a wyrmling can be a formidable opponent. The creature unleashed a ray of lightning from the bowels of it's stomach. Theo was the only one in the direct line of attack, and he was nimble enough to avoid it's painful effects. The party poured into the room trying to surround the dragon, but before they had a chance, the small creature took flight down a hallway, around a narrow corner, and out of sight. Theo gave chase and set off a pit trap that left him the rest of the party cut off from him... and he all alone with the blue monster. After trading a few more attacks, both the kender and the dragon were hurt and bleeding. Theo was able to drink one of his magical healing potions, but the elixir didn't restore him to full health. His attempt to jump the spiked pit wasn't as successful as he'd hoped, but the restorative power of his potion provided enough health to keep him alive. The other party members were able to pull him out before the dragon made any further attack on the party. After a moment's rest, they withdrew from the lair.

The party was about to try and leave this area, when they noticed the dragon lurking on the ledge that overlooked the central room in this cave system. There was no other way out and it looked like they would have to run a gauntlet for freedom.

Instead, they pulled back to the mysterious chamber where Greybear had found one the lost druidic scrolls. Perhaps this place would offer ancient protection against the wyrmling...

DM Note: The party got very lucky... the blue dragon had no aversion to going in to the room and with his breath weapon, wouldn't actually have needed to. Fortunately for them, the blue dragon spent more of his time nursing his wounds that hunting for enemies.

The night passed without incident and the party was able to regain some of it's strength in preparation for a confrontation with the dragon, if necessary.

The group made their way quietly through the cave; down a corridor, around a turn. As they neared the area closest to the dragon's private lair, the beast launch it's attack, lashing out with sharpened claws and a powerful bite. As most of the party members attacked it head on, Hunter used the distraction to go down a corridor and make his way into the lair from behind. A few moments later and the wyrmling found itself trapped in the corridor; being attacked on both sides. Realizing that it's life was in danger, the blue dragon trying flying over the party and out to possible freedom. Sadly, it had been too badly damaged and the stress of trying to fly was too great... it collapsed dead just a few feet away from where it had been.

The party was able to search the lair and find many treasures, most interesting among them, what looked to be a large mummified claw. It radiated strong magic, of a very dark aura. Arterion tried to recall any knowledge he had of such an item, but found nothing.

The party gathered what they could carry and left...

The road home was a short and uneventful trip. Before reaching the city of Flotsam, Greybear left to return to his druidic circle in the area and promised to meet up with the party in a fortnight. Everyone else continued on.

Since the city guard recognized them (due to the events after Swagfest), they had a hard time getting in. Arterion was able to find a guard willing to take a small bribe to "look the other way" while Hunter and Theo were able to enter the city with crude disguises and blending in with a larger crowd.

Theo's disguise worked so well, one of the guards asked, "Hey little girl, are you lost?"