GS: In the Lair of the Undead (Part 2)
After the last session, the party chose to rest in one of the empty caves in the complex they were in. Fortunately for them, they didn't attract any attention and made it though the "night" without any incident.
Moving further into the dungeon, the PCs went through a shut door and encountered a swarm of rats, including a couple of much larger dire rats, all feeding on the debris in this enclosed area; bugs, worms, and even each other. When the PCs arrived, the swarm immediate attacked. The party was able to defeat the dire rats as well as disperse the rat swarm that was all around them, though Hunter was bitten by the vermin. This path proved to be a bit of a dead end, down the hall they had just entered, the cave had collapsed. It would be possible to excavate the area, but only with proper tools and time!
Backtracking, the party went down a path they had previously ignored. This new route lead to a huge open cavern. The area was about 50 feet square, with corrosive greenish colored ooze breaking apart part of the floor. At the far side of the cavern, back wall revealed a ledge about ten feet from the ground. This ledge also had and exit that lead further back into the cave system. In addition to that exit, there was a huge 10-12 foot wide exit to the east and another exit at ground level at the far side of the cavern.
Peeking inside the cavern, the party could see glimpses of something hiding in the shadows and behind a large outcrop of stone. The one thing that could not be hidden, even in this massive room, was a skeletal owlbear in the far corner. This undead creature did not seem to notice the party and continued it's repetitive activity--sharpening it's claws against a nearby stone wall.
The party entered the room, moving toward the hidden person, they got a better look and found that what was hiding in the shadows was an undead kolbold; bits of rotting flesh still clinging to it's body in most places. What the party wasn't able to see was that there were two other zombie kobolds hidden deeper in the cavern.
As they entered, the combined undead forces in this room started moving in to attack!
At first the undead owlbear had a hard time moving around the corrosive floor. The kobolds attacked with crude weapons while the owlbear skeleton used it's powerful claws. The fight lasted more than a few rounds with both sides trading blows, but eventually one one of the kobold zombies collapsed in final death. Shortly thereafter another zombie fell. In the end everyone ganged up on the remaining two undead and dispatched both of them to their final rest.
Afteward the party went down the floor-level exit at the far side of the cavern. Walking through some of the paths, they found one path (not detailed on the map they carried) that lead deeper and farther into the earth. The party decided to save that path for another day and headed back to try a different route.
Their next path lead them down a hallway. There was a crude door to one one of the rooms along this path. Looking inside they were horrified to see piles of dead bodied in the room; kobolds, hobgoblins, bugbears were all littered about with no regard. In one of their weaker moments Theo and Arti tries searching for any useful items on, or in, their person. They found nothing and the stench was enough to cause Arterion to get ill.
Further down the hall, the part approached a mid sized room. Before even entering, Greybear had a peculiar feeling about the space, but it was a feeling not shared by any of the party. Everyone looked around, but it seemed like only the druid could see ancient writings on one of the walls. It directed him to place his hand on the stone. Doing so opened a magical compartment, containing an ancient scroll. After taking a moment to look over the item, it appeared to be one of the 33 ancient scrolls containing the earliest history of the druidic faith. This would be a great boon to Greybear's circle, if only he can make it back alive...
The party left this tranquil room and headed toward the last unexplored area on their map fragment. This unknowing lead the party straight into the lair of a blue dragon!
Moving further into the dungeon, the PCs went through a shut door and encountered a swarm of rats, including a couple of much larger dire rats, all feeding on the debris in this enclosed area; bugs, worms, and even each other. When the PCs arrived, the swarm immediate attacked. The party was able to defeat the dire rats as well as disperse the rat swarm that was all around them, though Hunter was bitten by the vermin. This path proved to be a bit of a dead end, down the hall they had just entered, the cave had collapsed. It would be possible to excavate the area, but only with proper tools and time!
Backtracking, the party went down a path they had previously ignored. This new route lead to a huge open cavern. The area was about 50 feet square, with corrosive greenish colored ooze breaking apart part of the floor. At the far side of the cavern, back wall revealed a ledge about ten feet from the ground. This ledge also had and exit that lead further back into the cave system. In addition to that exit, there was a huge 10-12 foot wide exit to the east and another exit at ground level at the far side of the cavern.
Peeking inside the cavern, the party could see glimpses of something hiding in the shadows and behind a large outcrop of stone. The one thing that could not be hidden, even in this massive room, was a skeletal owlbear in the far corner. This undead creature did not seem to notice the party and continued it's repetitive activity--sharpening it's claws against a nearby stone wall.
The party entered the room, moving toward the hidden person, they got a better look and found that what was hiding in the shadows was an undead kolbold; bits of rotting flesh still clinging to it's body in most places. What the party wasn't able to see was that there were two other zombie kobolds hidden deeper in the cavern.
As they entered, the combined undead forces in this room started moving in to attack!
At first the undead owlbear had a hard time moving around the corrosive floor. The kobolds attacked with crude weapons while the owlbear skeleton used it's powerful claws. The fight lasted more than a few rounds with both sides trading blows, but eventually one one of the kobold zombies collapsed in final death. Shortly thereafter another zombie fell. In the end everyone ganged up on the remaining two undead and dispatched both of them to their final rest.
Afteward the party went down the floor-level exit at the far side of the cavern. Walking through some of the paths, they found one path (not detailed on the map they carried) that lead deeper and farther into the earth. The party decided to save that path for another day and headed back to try a different route.
Their next path lead them down a hallway. There was a crude door to one one of the rooms along this path. Looking inside they were horrified to see piles of dead bodied in the room; kobolds, hobgoblins, bugbears were all littered about with no regard. In one of their weaker moments Theo and Arti tries searching for any useful items on, or in, their person. They found nothing and the stench was enough to cause Arterion to get ill.
Further down the hall, the part approached a mid sized room. Before even entering, Greybear had a peculiar feeling about the space, but it was a feeling not shared by any of the party. Everyone looked around, but it seemed like only the druid could see ancient writings on one of the walls. It directed him to place his hand on the stone. Doing so opened a magical compartment, containing an ancient scroll. After taking a moment to look over the item, it appeared to be one of the 33 ancient scrolls containing the earliest history of the druidic faith. This would be a great boon to Greybear's circle, if only he can make it back alive...
The party left this tranquil room and headed toward the last unexplored area on their map fragment. This unknowing lead the party straight into the lair of a blue dragon!